![]() This is best suited for 2D games and works with all sprite sheets that can be cut on the basis of rows and columns. There are limitations with the current version, notably each world is only one chunk (16x16x128), because generating and rendering each chunk mesh takes a long time, around ~2.5 to 5 seconds, effectively making rendering chunks at runtime impossible (or incredibly annoying for the player to deal with the constant, long lag spikes caused by the mesh generator), but pre-generating more chunks at the start is possible, though it will increase the initial loading time significantly. 2D Spritesheet Animation (CopperCube extension) v1.3 Buy Now 8.00 USD or more A CopperCube extension that allows you to use 2D Spritesheets in your app or game.
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